From c6505baae1a1286db0f86d2877128a9370143555 Mon Sep 17 00:00:00 2001 From: RubenSchoonbaert <121669330+RubenSchoonbaert@users.noreply.github.com> Date: Sun, 22 Dec 2024 17:28:15 +0100 Subject: [PATCH] Update README.md --- README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/README.md b/README.md index 8315665..6779cf1 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,16 @@ # WPF-Maze-generation This project aimed to create a 2D application to generate mazes based on 3 different algorithms with different parameters. And have the ability to display them in 3D space with a physics engine + +![IMG2](https://github.com/user-attachments/assets/8001788b-70a0-441c-ab42-50b8306bc8f8) +Choose from 3 different maze generation algorithms. + +![IMG5](https://github.com/user-attachments/assets/1def7d15-7c5a-49a5-9a81-9534bf680a61) +![IMG4](https://github.com/user-attachments/assets/974a715d-aa9d-47a4-b9bc-3a13abc34503) +![IMG3](https://github.com/user-attachments/assets/b35e31b7-314b-4976-af9b-2384f210834c) + +![IMG6](https://github.com/user-attachments/assets/ef7cd64f-97e9-441d-b238-1c80b7321adf) +Variable size + +![IMG1](https://github.com/user-attachments/assets/f9293570-0022-4b77-9662-066bce075a81) +The generated maze can be visualised in 3D. +A ball is simulated in the maze and can be controlled by tilting the board using the arrow keys.