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XML

<Window x:Class="Wpf_3D.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Wpf_3D"
Title="Window1" Height="398" Width="608" KeyDown="Window_KeyDown">
<Window.Resources>
<local:Maze3DGenerator x:Key="maze3DGenerator" />
<Model3DGroup x:Key="Model3D">
<AmbientLight Color="Gray" />
<DirectionalLight Color="Gray" Direction="1,-2,-3" />
</Model3DGroup>
</Window.Resources>
<Grid>
<Viewport3D Margin="4,4,4,0" Name="viewport3D1" Focusable="True">
<ModelVisual3D>
<ModelVisual3D.Content>
<Model3DGroup>
<StaticResource ResourceKey="Model3D" />
</Model3DGroup>
</ModelVisual3D.Content>
</ModelVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight x:Name="dirLightMain" Direction="-1,0,2" Color="Gray"></DirectionalLight>
</ModelVisual3D.Content>
</ModelVisual3D>
<Viewport3D.Camera>
<PerspectiveCamera
Position="0,0,15"
LookDirection="0,0,-1"
UpDirection="0,1,0"
FieldOfView="90">
</PerspectiveCamera>
</Viewport3D.Camera>
</Viewport3D>
</Grid>
</Window>